Stephen Dewhurst got into game development after an earlier career in neuroscience. He’s primarily a designer and engineer, but is increasingly a jack-of-all-trades as he picks up little skillsets in service to whatever he’s making at the time. He has worked at a variety of large developers and also enjoys making smaller passion projects in his free time. When he’s not making games he’s out enjoying the Pacific Northwest with his amazing wife, or home cooking and taking care of his cat.

Brittany Fuerst is an artist who does all things 2d, from graphic design to concept art for games, when she isn’t playing them. When not glued to a screen, she enjoys reading and paddle boarding with her husband and their 7yr old, who fortunately also loves to game.